1. Animal Farm by George Orwell
The MOE text I chose is the classic Animal Farm, which is a allegorical and dystopian fable set on Manor Farm, the vision of a rural idyll. Employing a third person narrator, the story revolves around a group of farm animals who stage a revolution against their human masters. The fight for equality and freedom, however, turns out to be a facade as the pigs end up perpetuating a new tyrannical rule. This new hierarchy is more dangerous and pervasive because it is done under the guise of welfare, equality and empowerment for all.
Here, the text is highly accessible and understandable, which thus allows students to focus instead on the thematic concerns of the book - power, politics of governance, propaganda, freedom, liberation, etc. The students do this by exploring the imagery and metaphors that litter the text, allowing students to engage the text and tease out the larger connotations and implications of literary devices. A further step that could be taken, is to help students explore the cultural, political and historical context in which the text was written, in order to deconstruct its allegorical meanings.
2. The Hunger Games by Suzanne Collins
The young adult text I have selected is the hugely popular The Hunger Games, which depicts a post-apocalyptic, dystopian world where the nation of Panem is ruled by The Capitol and organized into 12 districts. The book explores the politics of control and power through the main staging of the Hunger Games event, where 1 boy and 1 girl from each of the 12 districts are selected to compete in a televised battle royale. Here, the main protagonist, Katniss Everdeen, has to struggle to protect her sister and mother by entering the Games. Teaming up with Peeta Mellark, the pair is initially seen as underdogs when compared to the more prominent and powerful districts, but they ultimately overcome the odds to win the Games together. The political implications of this victory translates into a psychological disruption of the power of The Capitol, and sets the tone for the rest of the book trilogy.
Thematically, this book works as a good exploration of dystopia, power and governance with an added spin on the familiar coming-of-age concept. The moral dilemmas, conflicting obligations, love interests and struggle for recognition are themes that are salient to the classroom audience, and serves as a good platform for them to explore based on a reader-response approach. The central theme of power and downfall is also perhaps a contemporary parallel to canonical Shakespearean texts, allowing for the same pedagogical themes while packaging it in a more relatable and engaging material. Furthermore, I think this text allows students to explore how allusion and imagery are employed, drawing parallels to Greek mythology, Roman gladiatorial events and contemporary reality television spectacles.
3. V for Vendetta by Alan Moore
For the final text, I chose instead a graphic novel which would serve to complement the array of plain text books the normal literature student will encounter. Set against the futuristic landscape of totalitarian Britain, V For Vendetta tells the story of a mild-mannered young woman named Evey who is rescued from a life-and-death situation by a masked vigilante known only as "V." Incomparably charismatic and ferociously skilled in the art of combat and deception, V ignites a revolution when he detonates two London landmarks and takes over the government-controlled airwaves, urging his fellow citizens to rise up against tyranny and oppression. As Evey uncovers the truth about V's mysterious background, she also discovers the truth about herself - and emerges as his unlikely ally in the culmination of his plot to bring freedom and justice back to a society fraught with cruelty and corruption.
Personally, I would love to teach this text, because it equally rich in its textual and imagery elements. This is perhaps different from the traditional literature text that a student encounters, and would help to broaden a student's interest in literature in a more engaging and novel manner. As with Animal Farm and The Hunger Games, V for Vendetta delves in similar dystopian themes, focusing on the power of discourse and ideas. The additional question of 'Is V a terrorist, and are his actions defensible?' perhaps raises important thematic concerns regarding terrorism and ethics. I think this graphic novel also has the advantage of having an immensely well-done screen adaptation that can be used as a study aid for students. The screen adaptation allows students to really understand the visual elements of the novel, and added layer of characterization is a bonus. But of course, eventually the students must focus on the core texts in the graphic novel and I think students will be pushed towards higher-order skills as they must negotiate the interplay of graphics and text inherent in the novel.
